You may want to start the session by playing a game like Dodgeball.
Use the flipchart or large paper to brainstorm how Dodgeball works. The themes you want to tease out are:
• No-one sits out
• No focus on competition – played for fun rather than winning
• Easy to understand rules
Consider how these themes affect most Woodcraft games.
Split into groups of 3 or 4 and invent a new co-operative game in each group.
Try each of the games out.
Circletime Discussion Points:
Did all the games meet the aims we identified?
Why do we play games this way in the Woodcraft Folk?