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Games Workshop


You may want to start the session by playing a game like Dodgeball.

Use the flipchart or large paper to brainstorm how Dodgeball works. The themes you want to tease out are:
• No-one sits out
• No focus on competition – played for fun rather than winning
• Easy to understand rules

Consider how these themes affect most Woodcraft games.

Split into groups of 3 or 4 and invent a new co-operative game in each group.

Try each of the games out.

Circletime Discussion Points:

Did all the games meet the aims we identified?
Why do we play games this way in the Woodcraft Folk?

Resources Required

Flipchart or similar, pens and paper


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